Saturday, August 30, 2008

Republic Commando Review

This review won't be my best, so deal with it you annoying so-and-so.

So I started playing Republic Commando because it came with Jedi Outcast. The game begins with the Kamino natives (whatever species they are) administrating your tests and what not, a bunch of in-game cinematics which is okay I guess, it was a little different. Then the first level you are dropped off in the Geonosian arena in the heat of the battle in the end of Episode 2. The combat is pretty simplistic like any run of the mill shooter, nothing to special about the combat except... ah, the blood. When you get blood or (in a droid's case) oil on your visor you have a visor wiper clean it off, it's pretty cool. You don't really meet up with ALL of your teammates until a couple levels into the game. You get to command your team to do a bunch of tasks such as planting explosives, breaching a door, taking cover and sniping, healing, etc. You can always preform these tasks... unless you're dead, in which you call over a teammate to revive you. Don't take advantage to this as your team will get annihilated in certain areas... along with you. Your team is not a group of idiotic AI, they are just as smart as you are. The levels are pretty cool and definitely help you get more acquainted with you the soldier. Another cool aspect is that there are healing posts that you can use and your teammates will use as well. Like I said they're not stupid so you don't have to command them to do so. Overall a really fun game, but the lasting appeal is the worst thing. I feel that once I'm finished with it I'm just going to uninstall it, put it back in the case, and let it collect dust.

I give Star Wars: Republic Commando a 9... out of 10.

1 comment:

John said...

Hmmmm sounds cool, especially that visor wiper part.